no surrender
no surrender
no surrender
no surrender
no surrender

3D Designer

Istanbul, Turkey - Remote

Job Description

We are looking for a 3D Artist to visualize 1946 war era in low poly settings, with tons of fantasy factors. Creating immersive shooting experiences.

You’ll work within product team to produce cutting-edge visual elements for our products. 

Here we have a highly collaborative environment and we need someone who is excited to work as a part of the team to create beautiful work.

Together we are always endeavoring to learn more from new challenges, pursue quality, and have a thirst for innovation.

What you’ll be doing

Desired skills and experiences

·   Proficient experience in Blender or Maya, Photoshop, and Substance Painter, 

·   Traditional art skills including knowledge of composition, layout, lighting, color theory,

·   Advanced knowledge of Low/High Poly 3D Modeling, Sculpting, UV Mapping, Texturing and Material Setups,

·   Strong proficiency in hard surface modeling for games,

·   Good understanding of Topology and Poly budgets,

·   Intermediate skills on Rigging and Animation,

·   Self-motivation and the ability to collaborate effectively within a team,

·   Visually participating game development process in a versatile way with the game designers and art team lead,

·   Strong planning and prioritization skills,

·   Experience with Unity and Github is a plus

Next Steps:

As part of the application process we might ask you to perform a practical work test. Apply online with a combined resume and portfolio.

Job inquiry will require a half day test project.